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 Farming And Herblore

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K0 Twin
Jr Member


Posts: 33
Join date: 2008-11-16

PostSubject: Farming And Herblore   Sun Nov 30, 2008 2:31 am

Farming-

Okay, we have the farming shop and you have nothing to do with it.. so my suggestion would be to make a farming patch and you use the seeds that you buy on the patch and doing this gives you xp and a herb back to be able to use for herblore



Herblore-


I think you should have herbs from farming (no shop to buy herbs from) and use those to make potions so you have vials of water (can buy from a skilling shop) and you use the herbs from farming to make a potion.. different herbs make different potions.. EXAMPLE: Rannar + Vial of water = Attack potion Snapdragon + Vial of water = Strength potion and so on...




I belive that having these two skills tied into together will make the user have to work for the materials and not just buy them
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Tainted Fate
Senior Member


Posts: 76
Join date: 2008-11-14
Location: Trojanscape Drawing Room.

PostSubject: Re: Farming And Herblore   Sun Nov 30, 2008 1:15 pm

I like the idea. But.

Potions are hard to understand in Script form. its hard to make them work..

But for skill wise. this is a good idea.Smile
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Farming And Herblore

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